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Tremor Games Signs Post-Production Executive Andrea Miloro

May 16th, 2002 (12:00am) - New Vice President Overseeing Completion of Company’s First Original Title for XBOX

May 16, 2002--Burbank, Calif.-based video
game software developer Tremor Entertainment, Inc. (OTCBB:TROR) announced
today that it has hired industry veteran Andrea Miloro as Vice President of
Production to oversee completion of Tremor’s first title for Microsoft’s XBOX
(MSFT).

"Andrea Miloro is a proven producer who comes to Tremor at a very important
time in our production cycle," stated Steven Oshinsky, Chairman and CEO of
Tremor Entertainment. "Andrea has quickly developed the communications
pipelines and production processes necessary to complete our first original
title for Microsoft on time and on budget. We are thrilled to have someone
with her skill level, determination and passion on our team."

Andrea Miloro is no stranger to the entertainment industry having first
served as a production executive for TriStar Pictures where she oversaw 16
feature films including Philadelphia, Sleepless In Seattle and Rudy. In 1995,
she joined Digital Domain as Vice President of New Media and during her
tenure the company developed the multi-million dollar hit game "Barbie
Fashion Designer" for Mattel. Ms. Miloro’s next position was as Executive
Vice President and Managing Director of POP Television, a major
postproduction facility in Los Angeles.

"It is truly an exciting time to be joining the talented team at Tremor, as I
believe all innovative and original content for more traditional forms of
media will eventually be derived from the game industry," said Ms. Miloro.
"It’s wonderfully challenging to be part of a company that will be at the
forefront of that evolution."

Ms. Miloro left her most recent position as Chief Operating Officer at
Adwired Inc., an application service provider (ASP) for the country’s leading
advertising agencies, to join Tremor.

Founded in 1998, Tremor Games is a developer of interactive entertainment
software for the most popular video game consoles, including Microsoft’s
Xbox, Sony’s Playstation, and Sega’s Dreamcast. Tremor creates software that
provides immersive game experiences by combining advanced technology with
engaging content, vivid graphics and rich sounds. The Tremor creative team
includes industry veterans whose past credits include: STARCRAFT, WARCRAFT,
DIABLO and SACRIFICE.

Tremor has developed a variety of products including SEGA SWIRL, RAILROAD
TYCOON II, and KISS: PSYCHO CIRCUS. http://www.tremorgames.com


Reported by Lonnie Bruton on May 16th, 2002 (12:00am)

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