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X-Men: Wolverine’s Revenge Announcement

May 21st, 2002 (12:00am) - Activision, Inc. (Nasdaq: ATVI) is giving gamers something to sink their claws into with the announcement of X-MenÒ: Wolverine’s RevengeÔ for the PlayStationÒ2 computer entertainment system, XboxÔ Video Game System from Microsoft and Nintendo GameCubeÔ. In this third-person action-adventure game, players take control of the ultimate fighting mutant to fight man and machine alike in an action-packed journey through the Marvel Universe. X-Men: Wolverine’s Revenge is expected to ship in the spring of 2003 and has not yet been rated by the ESRB.

"After more than 300 comic books, an animated series and most recently a blockbuster feature film featuring the X-Men, Wolverine is the one character that grips the public’s attention more than any of the other X-Men," states Larry Goldberg, executive vice president, Activision Worldwide Studios. "X-Men: Wolverine’s Revenge allows you to play as Wolverine, explore the enigmatic hero’s past and carve up a host of bad guys along the way."

Featuring an original storyline written exclusively for Activision by comics’ industry legend Larry Hama, and featuring the voices of Mark Hamill and Patrick Stewart, X-Men: Wolverine’s Revenge allows players to assume the role of Wolverine, everyone’s favorite X-Men tough guy. In the game, Wolverine faces a race against time to find an antidote to the viral time bomb that’s just been discovered in his system. With only 48 hours to live, Wolverine returns to the clandestine Department H facility deep in the Canadian wilderness, to uncover the terrible secrets behind the Weapon X laboratory and the experiments that turned the mutant hero into a precision killing machine.

As with all mutants, Wolverine has unique abilities that set him apart from the rest of humanity - deadly claws to defeat the greatest of foes, animal-like super senses to assist in tracking enemies, an enhanced mutant healing factor and unbreakable bones to withstand devastating amounts of punishment, and superior strength and reflexes for an added edge in combat. In X-Men: Wolverine’s Revenge players will have to master all of these skills in order to defeat the sinister forces massing against them led by arch-villains Juggernaut, Wendigo, Magneto and Sabertooth. Luckily, players won’t have to face the onslaught alone and can expect occasional backup from fellow X-Men including Professor-X and Beast.

X-Men: Wolverine’s Revenge is being developed by U.K.-based developers Warthog PLC and Gene Pool.

About Marvel Enterprises, Inc.

With a library of over 4,700 proprietary characters, Marvel Enterprises, Inc. (NYSE: MVL) is one of the world’s most prominent character-based entertainment companies. Marvel’s operations are focused in four divisions: entertainment (Marvel Studios), licensing, toys (Toy Biz) and comic book publishing. Marvel facilitates the creation of entertainment projects, including feature films, television and dvd/home video, based on its characters and also licenses its characters for use in a wide range of consumer products and services including video and computer games, apparel, collectibles, snack foods and promotions. Marvel’s characters and plot lines are created by its comic book division which continues to maintain a leadership position in the U.S. and worldwide while also serving as an invaluable source of intellectual property. For additional information visit the Marvel Web site at www.marvel.com.

About Activision, Inc.
Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted revenues of $786 million for the fiscal year ended March 31, 2002.

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Japan, Australia, and the Netherlands. More information about Activision and its products can be found on the company’s World Wide Web site, which is located at www.activision.com.

Reported by Lonnie Bruton on May 21st, 2002 (12:00am)

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