December 13th, 2002 (12:00am) - Nvidia has leaked alot of information on the new
GeforceFX. We have grabbed some specs on the new
chipsets for those of you willing to fork up the
400 bucks for Nvidias newest chip this is a
pleasurful experience. Then again, if you just
bought ATIs latest, Im very sorry.
Check out what Gamers.com said about the
GeforceFX.
If theres one thing this industry is lousy
at, its keeping secrets. The veil of mystery
surrounding Nvidias NV30, the would-be
Radeon-killer, had more holes in it than the
Shroud of Turin. While rumors of the NV30s
specifications have been surfacing since last
March, it wasnt until Novembers Comdex that the
Santa Clara-based company let us in on what we
pretty much knew already: NV30 is gonna be one
ferociously powerful graphics card.
Christened the GeForceFX (an amalgam of "effects"
and an homage to the 3dfx engineers currently
working at Nvidia), the cards entirely new
architecture is reminiscent of Nvidias jump from
the GeForce2 to the GeForce3. While its easy to
look at the GeForceFX as simply more muscle,
Nvidia likes to think of it more as a highly
programmable processor, with myriad features that
game developers will eventually have a much
easier time tapping.
Unfortunately, the GeForceFX still isnt
available. Originally scheduled to ship in late
2002, Nvidia now expects the FX by February. The
cause of the delay has been a source of
considerable speculation, but it seems its
mostly due to Nvidias desire to reduce the size
of the transistors from .15 microns to .13
microns, to conserve energy and reduce heat. The
GeForceFX chip also needed 125 million
transistors to achieve DirectX 9 compliance,
because DX 9 requires floating-point
calculations.
Unlike the Radeon 9700s 256-bit DDR1 memory
interface, the GeForceFX uses a 128-bit DDR-2
memory interface, which Nvidia believes to be
faster and more efficient. Nvidia refused to
specify final clock speeds for the GeForceFX, but
its hinted that at least one iteration of the
card will run somewhere close to 500MHz. Similar
to the Radeon 9700, the GeForceFX will support
AGP 8x, though that feature is academic at this
point since we havent come close to maxing out
the AGP bus.
Since weve yet to get our hands on a board, we
cant say how it will benchmark next to the
Radeon 9700. Nvidia is claiming that the
GeForceFX will have a 30 to 50 percent overall
performance advantage over the Radeon 9700, and a
40 percent advantage over the R9700 in Doom 3.
However, its important to point out that Doom 3
is essentially a DX8 title. Like the R9700, the
GeForceFX will require a power connector to
operate. Unlike the R9700, though, failing to
connect the power cable wont disable the part;
it will simply force it to run at a slower clock
speed.
Knowing that gamers demand the very best
components, we wont be surprised if people shell
out $400 for the top-of-the-line graphics card.
Nevertheless, the FXs February ETA puts it that
much closer to the release of ATIs next salvo
(the rumored R10000). Add to that a dearth of
titles that will even take advantage of the
technology, and we again find ourselves in the
place where the hardware may be years ahead of
the software.
cellpadding="3" bordercolor="555555">
|
ATI Radeon 9700 |
Nvidia GeForceFX |
Current Core Clock |
325MHz
|
500+MHz |
Current Memory Clock |
310MHz (DDR-1)
|
500+MHz (DDR-2) |
Number of Pixel Pipes |
8
|
8 |
Peak Pixel Fill Rate
|
2.6Gpixels/sec |
4Gpixels/sec |
Memory Bus Width
|
256-bit |
128-bit |
Peak Raw Memory Bandwidth
|
19.8GB/sec |
16GB/sec |
Manufacturing Process
|
0.15u |
0.13u |
Maximum Addressable Memory
|
256MB |
1GB |