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Namco announces E3 lineup

May 12th, 2003 (12:00am) - Namco has announced that they will be displaying the following titles at E3 --


Soul Calibur
R: Racing Evolution
Spawn (working title)
Breakdown
Kill.Switch
Time Crisis 3
I-Ninja
Tales of Symphonia
Extreme Force: Grant City Anti Crime

*More Info*

Soul Calibur:
If you need to be told about this title, than you need to be ripped of your gamer status. During Dreamcast days, Namco and Soul Calibur 2 shocked the free gaming world as we know it, being one of the deepest games to ever evolving out of development. It’s been a long time coming, but the sequal to such a stellar game is finally appoarching. thank the gods.

The title is currently set to be released in August for all next-gen consoles.

R:Racing Evolution
All we really know about this title, is that its developed by the same good folks that crafted Ridge Racer, and MotoGP. Equip with 4 game modes, licensed cars, real and fantasy tracks something called a "Interactive Driving AI System"

What worries me about this title, is that with so many racing titles out today, companies really have to make some werid and sometimes odd elements to make their racing titles unique, my fear is that this title turns out to be another Automodelista.

Slate for a Q4 release on all next-generation consoles.

Spawn:
Yea well, can’t say we did’nt see it coming. A 3D action Adventure title that will allow players to assume the role of Spawn. Spawn himself really has’nt been seen in a starring title since Dreamcast, heres hoping that this one is a good one. Namco claims that users will be able to control all of our demon/good guy’s abilities,(got chains?) but that’s just something we’re going to have to hold our breathe to see. Gameplay elements are vague, but we’ll keep the coverate tight on this one.

heading to all next generation consoles and expected to be out by Q3.

Breakdown:
Little to nothing is known about this one, execept that it’s exclusive to Xbox.
"Sci-fi thriller that combines the best elements of shooters and fighters in a first person action/adventure game." were just going to have to take a "wait and see" atitude toward the whole thing.

No release date has been uttered as of yet. We’ll see if we can’t shake Namco down for one though, stay tuned.

Kill.Switch:
released for the Xbox and Playstation 2, Kill happens to be one of Namco’s internal projects. The title will feature a nifty little dooh-hiky delightfully called a " unique Offensive Cover System," The game also utilizes Blindfire, enabling the player to launch a frontal assault technique against the enemy without being exposed to counter-fire. This feature encourages the use of warfare tactics, forcing players to strategically plan their moves and quickly adjust on-the-fly through each intense and challenging mission. Enemies work together in teams and not only seek out and engage the player, but also thrive in team-based tactics and attacks. Six war-themed missions are spread out across 18 different levels and feature environments from Middle Eastern deserts to an underground submarine base.

This one sounds interesting, but written on black and white, sounds too much like some kind of Brute Force knock off. we’ll see if we can’t muster up some screens.

A Q4 2003 release date has been set.

Time Crisis 3:
only appearing on the Playstation 2, TC3 marks the return of one of Namco’s surrealy sucessful and more reckonized names. A shooter taking advantage of Lightgun action, TC3 uses a new weapon select system, and will be able to choose between 4 different weapons. This is definetly one to get excited about.

Q4 2003 is the word on this one.

I-Ninja:
"An ultra-cool ninja with major attitude meets extreme sports game play..." if that sentence alone doesn’t make you scratch your head and mutter "Er?" promptly afterward, than your not paying attention.

"true gravity defying game play, I-Ninja can scale buildings, "shred" on extreme rails, hover great distances with a "sword copter", ride drifting roller spheres and utilize specialized manga-style ninja moves to navigate through each dynamic environment." sounds like the stuff we’ve come to expect from ninja titles --

released for Playstation and Gamecube Q4, we’ll have to see what this one is like.

Tales of Symphonia:
A Gamecube exclusive and happens to be the latest chapter in Namco’s Tales series. The title will feature high-quality Anime cutscenes and character designs by renowned artist, Kosuke Fujishima.

No release date has been decided yet.

Extreme Force: Grant City Anti Crime
If your anything loike me, than you read the header "Extreme Force: Grant City Anti Crime," and realized the name "Grant City" and almost immediately thought Dead to Rights sequal. But no such luck, Extreme Force only takes place in the Dead to Rights universe, hopefully we’ll get to see some guest appearances.

Q4 release for all next gen consoles.

Reported by Davion Vanste on May 12th, 2003 (12:00am)

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