Massive Assault Goes Gold
October 8th, 2003 (12:00am) - Matrix Games and Tri Synergy are pleased to announce that Massive Assault by Wargaming.Net has gone gold and will be released into retail outlets by October 20th.
Massive Assault utilizes Wargaming.nets high-performance 3D engine giving the title a revolutionary look and feel to a turn based global-scale game. The gameplay is smooth and easy-to-learn, while set in a dynamic strategic environment where the tide can turn time and again. Winning will not be easy as the AI will make you pay dearly for any tactical or strategic mistake. Massive Assault contains an original political system, preserving intrigue throughout each scenario, campaign or war. Each side has allied countries, unknown to the enemy. Secret allies can disclose and provide troops at any moment, surprisingly shifting the power balance in a particular region. The secret alliance concept provides endless replayability as well as an increased level of excitement. In each game, the distribution of secret allies is totally different, which serves to create unique strategic situations. In order to win, you will have to employ the eternal principles of warfare, such as: · Using terrain to your advantage · Practicing flanking and enveloping maneuvers · Concentrating troops at the right place and time for maximum advantage · Cutting enemy supply routes · Performing screening maneuvers · Using guerrilla tactics and sabotage Units include a variety of ground forces, ranging from reconnaissance to heavy mechs; air forces, including fighters and bombers; and naval forces, including carriers and battleships. When liberating new continents, you will learn to coordinate huge naval landing operations, involving carrier battle groups, naval bombardments and air power. These and other challenges await you in Massive Assault! Massive Assault features include: · Original political system based on "Secret Allies" provides endless replayability · Smooth and Dynamic Gameplay · Full 3D Graphic Engine · Huge 3D Landscapes · 26 Detailed 3D Units · Realistic Lighting, Explosions and Effects · 3D Sound · 6 Different Worlds (planets) · AI, Hot Seat and Internet Play Modes
Reported by Dan Blomberg on October 8th, 2003 (12:00am)
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