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3D Realms Selects Meqon to Provide Duke Nukem Forever Physics Engine

September 28th, 2004 (12:00am) - Meqon, an up and comer the physics middleware industry, has been selected by 3D Realms to provide the physics engine for the long awaited and long delayed Duke Nuke Forever. Meqon has been focusing on creating an easy to use and flexible physics engine that can not only handle basic rigid body simulation, but even extend into character and vehicle enhanced physics as well.

"We evaluated several physics SDK’s and Meqon was really fast, had the cleanest interface and integrated into our game very quickly," said George Broussard, CEO of 3D Realsm. "With its advanced feature set, we feel confident that Meqon’s next generation physics engine can help us create the next generation of action games."

Reported by Elias Dounis on September 28th, 2004 (12:00am) [From: Press Release - 3D Realms]

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