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Battalion Wars Sequel for Revolution?

June 29th, 2005 (8:58pm) - Nintendo of Europe recently held an interview with Mark Washbrook, executive producer at Kuju Interactive, and Nintendo Software Development and Planning’s Keisuke Terasaki about the upcoming Battalion Wars for the Nintendo GameCube. In this interview, Terasaki hints towards wanting to work on a next generation sequel for the game in order to include multiplayer modes and gameplay additions that will not make it into the GameCube instalment.

Here’s an excerpt from the interview:

NoE: Can you tell us the reason behind making this game strictly a single player experience?

Keisuke Terasaki: Well, first we were trying to come up with a multiplayer mode, but after doing some experiments we decided not to have it in this game. This time it wasn’t working the way we wanted it to.

NoE: So is that something you would consider for a next generation sequel, to create an online version of the game?

KT: Of course it’s a pivotal point for such a game to have Wi-Fi access, which makes it much easier to access the internet, so it’s something we really want to do, if we have a chance to make it really well.

But let me explain a bit better why we decided not to do a multiplayer mode in this game. When you do a multiplayer game, you need to apply the core gameplay to different fighting sides. We just didn’t have the best way to make that multiplayer mode supply enough fun in the limited time we had. We did some experiments, but they weren’t satisfactory.

MW: We basically weren’t happy with how the gameplay worked out in multiplayer. It’s something that we very much wanted to add to the game, but it wasn’t good enough. Obviously, if we choose to do another one, this is something that would be nice to have.

If Nintendo and Kuju pursue the development of a next generation sequel for Battalion Wars on the Revolution, we’ll be sure to report on it.

Reported by Elias Dounis on June 29th, 2005 (8:58pm)

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