Patch version 2.5 of WinSPMBT released
November 8th, 2005 (2:18am) - Shrapnel Games and developers The Camo Workshop have announced that a supplemental patch for WinSPMBT Version 2.0 is now available for download from Shrapnel Games. The 3.4 MB zipped patch brings WinSPMBT up to version 2.5, and must be applied to a game that already has the version 2.0 patch.
This is meant to be a supplemental patch, correcting a few issues that were not completed with the release of the version 2.0 patch. It is applicable to both the free download version of WinSPMBT, and the enhanced CD edition. The patch includes the following fixes and additions: * Fixed a bug whereas secondary ammo dump explosions would crash the game. * Fixed a bug that prevented the AI defender from staying in place to defend. * The bug that prevented the use of keyboard scrolling the map editor has now been squashed. * On some mini-map terrains a bug prevented roads from being visible. Corrected. * Sometimes the AIs units wound up facing away from enemy units. While it can be seen as helpful by some, the cowardly unit bug is now fixed. * The AI will now search around their position just as a human would. * When traveling hex to hex turreted vehicles will have their turret pointing in the direction of travel now. * In arid terrain vehicles will use desert camo schemes, rather than temperate schemes. * In the long campaign the AI will now buy mines when defending. * Fifteen new scenarios by Ulf Lundström and Bill Wilder. * Thirteen new vehicle icons, forty-eight new or revised photos, and fifty-four revised OOBs. You can download the patch from the following location, and if you havent already gotten the version 2.0 patch, be sure to grab that, too (especially since you need to apply it first!). Grab them both here: www.shrapnelgames.com/SPCamo/wSPMBT/6.htm Reported by David Amirian on November 8th, 2005 (2:18am)
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