July 15th, 2006 (5:25pm) - Have you ever had a day when things just didnt go your way? No matter what, everything you touched was a disaster. Well, Shrapnel Games is having a whole week just like that.
Shrapnel Games has announced on July 10th the release of a patch to upgrade WinSPWW2 to version 1.1. Due to the Laws of Murphy, the patch was first currupted, then it seems, once that problem was solved, an incomplete version was uploaded. But, there is a happy ending to this very frustrating series of events...
The Camo Workshop and Shrapnel Games have announced that an all new patch is now available to upgrade WinSPWW2 to version 1.1B. The patch is universal to both, upgrading the free, downloadable version, and the Enhanced CD edition. Weighing in at
5.7 MB in size the version 1.1B patch provides several fixes, tweaks, and enhancements.
Anyone with the version 1.1 patch, should download the 1.1B patch and upgrade to this new version. A thorough listing of modifications may be found on the download page, but here is a sampling of what gamers can find in the Version 1.1B upgrade patch:
* Reinforcement units that are a passenger/carrier combination now enter at the same time, previously some issues occurred with the two appearing on different turns.
* Artillery effectiveness against armor has been altered for more realistic effects, with a greater chance of immobilization hits than kills (amongst other changes).
* Short range infantry combat effects have been changed for a more give-and-take firefight.
* Optional AI force level adjustment for campaign games have been added, along with an INI file allowing gamers to modify AI points in campaign games.
* Smoke shell loadouts in campaign game upgrades has been fixed.
* Adjustment to how anti-tank gun reaction fire is handled.
* Arid maps were being treated as summer maps; desert icons will now be used in arid maps.
* Default battle length has been increased.
* Bug with multiple barges created on barge carriers after a save game reload has been fixed.
* Unit cost has been increased across the board. Most units have a slightly higher unit cost, with the cost of the heavier AFVs seeing the greatest differences. For example, a King Tiger now costs 214 points, versus 156 points in version 1.0. All scripted campaigns have been changed to reflect the cost change.
* Brand new additions to WinSPWW2 found in the patch include six new PICs, two revised sound effects, three new icons, two revised scenarios, and thirteen new
scenarios! 345 scenarios are now in the game!
The version 1.1 patch, along with the full FREE version of WinSPWW2, may be downloaded from here:
www.shrapnelgames.com/SPCamo/wSPWW2/6.htm
For more information on WinSPWW2 visit www.shrapnelgames.com.