RSS Feeds
 
   
Search
Search for any game on the website:
News

PR: Epic Games Acquires People Can Fly

August 23rd, 2007 (12:12am) - Epic Games today announced that it has acquired a majority interest in Warsaw, Poland-based game developer People Can Fly. People Can Fly ("PCF") is best known for creating the hit PC game, Painkiller, but most recently has been collaborating with Epic on the PC version of Gears of War®. In addition the two companies are collaborating on a new intellectual property which Epic will be previewing privately to publishers at Games Convention in Leipzig, Germany this week.

The relationship began last year when People Can Fly was evaluating Unreal® Engine 3 to use for a new multi-platform game project. "PCF showed us their early prototypes within only a few weeks and we were totally blown away," said Mark Rein, Vice President, Epic Games, Inc. "The quality of their work was extremely high, and knew we had to find a way to work more closely with them in the future." Epic hired PCF to work on the PC version of Gears of War, and collaborated with them on design of a new IP.

"Working with this team of guys who love making over-the-top shooters was a blast, and we didn’t want it to end," said Dr. Michael Capps, President of Epic Games. "And their work was outstanding. The multiplayer levels they created for Gears PC look as good or better than the original. How could we not jump at the opportunity to work together on a long-term basis?".

"We are very excited to be working with Epic Games" said Adrian Chmielarz, Creative Director and Co-Owner of People Can Fly. "To be able to work with the best technology company in the business and collaborate on making amazing fantastic games is an offer you just can’t refuse. Making games is hard work but it is also great fun. Working with Epic reduces the stress of being an independent developer and lets us focus even more on fun side of the business."

About People Can Fly

People Can Fly is a 50-person game development studio founded in February 2002 and located in Warsaw, Poland. PCF’s team is composed of industry veterans, with experience dating back to 1993.

PCF’s first game - Painkiller - turned out to be a great success. The game was awarded numerous industry awards (e.g. Single-Player Shooter of the Year by Computer Gaming World; E3 - Best Shooter Award, E3 - Biggest Surprise Award) and received enthusiastic reviews from the gaming press. The game’s average rating is 82% based on 250+ reviews (source: GameRankings.com). It was chosen as the official tournament game for the CPL World Tour, which offered the largest cash prize ever for a computer game tournament.

After releasing Painkiller in April 2004, the team worked on online community support, then started the work on PK’s Expansion Pack called Painkiller: Battle out of Hell, which was finished in only five months and released end of November 2004. After the expansion pack had gone gold, PCF started working on their first console project - Painkiller: Hell Wars (Xbox). The game was released in July 2006.

Reported by David Amirian on August 23rd, 2007 (12:12am)

More Recent News
+ SEGA Announces Publishing Agreement with Platinum Games (May 15, 2008 5:09pm)
+ Wii Tops NPD Hardware for April (May 15, 2008 5:02pm)
+ Rick Nash of Columbus Blue Jackets to be Cover Athlete for NHL 2K9 (May 15, 2008 4:53pm)
+ Assault Heroes 2 Now Available for XBLA (May 15, 2008 4:36pm)
+ Lost Planet: Extreme Condition Colonies Goes Gold (May 15, 2008 4:35pm)

Login

Use this form to login to the forums. Don't have a username? Register Today!

User:
Pass:

Latest Articles
Latest Reviews
Latest Previews