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By Anthony Swinnich on October 25th, 2008
It appears that episodes of games, much like episodes of television shows, can have varying degrees of quality between installments. Strong Badia the Free is the epitome of this idea: Its not a bad game, its just a rather by the books effort when compared to its predecessor. The story starts out in the typical wacky Strong Bad fashion. Strong Bad is checking his email when the King of Town busts in and puts our hero under house arrest for tax evasion. Trust me, its not as serious as it sounds. The ensuing two-to-three hours follow the titular characters quest to conquer the entire land of Strong Badia and depose the King of Town as the ruler. The set-up is pretty good, but the humor unfortunately fails to capitalize on its potential. We see Pom Poms abode for the first time, but little time is spend fleshing out the character, especially compared to the effort we saw with Marzipans house in Homestar Ruiner. There are too many reused lines from the original episode, and we all know that most jokes arent as funny the second time around, much less the thirty-fifth. And while the web series has never been known for biting social commentary, they really missed the boat with this episode. Strong Bad is not South Park, true, but theres no reason why the writing cant occasionally expand into other areas. The gameplay is also slightly distilled. The challenge level has been lessened due to the more obvious progression, which is both a positive and a negative. After your first objective youre given three areas to clear. Then, more areas open up. Its nice to have your options limited in a genre where it sometimes feels like the answers are random (Im looking at you, onions), but it also undermines the feeling of ingenuity some puzzles provide. Of course, the game is still fun and most of the puzzles are still cleverly designed. Strong Badia the Free boasts a greater variety of tasks than Homestar Ruiner as well. Theres a strategy based board game challenge toward the end which does a lot to combat the monotony of talking to people, getting an item, taking them that item, getting a new item from them, taking it to the next person, rinse, repeat. The Wiis functionality is spot on. Those who dont mind taking a hit in graphical fidelity have the option to play from the comfort of their couch with no loss of playability. Wii users who dont mind thinking for a couple of hours may want to try this one out. Like several other WiiWare titles, its better than a lot of the retail products and is available for a fraction of the price.
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